Tuesday, May 19, 2015

Class Final - Take the Survey

Class.

Your "Final" is to take the survey from the link below.

Thank you.

https://www.surveymonkey.com/r/PVYQ9NQ


Wednesday, May 13, 2015

Exercise 21 - Design a new App Icon or THMS Baseball TShirt

25 Points




Use the templates on the shared folder to design an app icon or a TShirt for the THMS Baseball team who play on Thursday in playoffs.

Turn in by end of class.

Tuesday, May 12, 2015

Exercise 20 - 1 Day Photo Exercise : Framing Technique

25 Points







Today you will go out with cameras and take 3 good photos using the Framing Technique.  Use the forms of one object to "frame" the view of something in the distance (or closer up).  When you come back you will put up your best photo and class will vote.

Walk around and find the desk number then go vote...


Friday, May 8, 2015

Friday May 8 Make a Mother's Day "Something"...



Today Only.

For 25 Points.

Create an image, a collage, a card (if you want to print), an animation...

Take time to remember, forgive, love and honor.

[turn in Mr. Komar Dropbox or do by hand and show teacher]

Thursday, April 30, 2015

Exercise 19 - Motion Tween


100 Points
Due 5/7 if computers work

Motion Tween Animation
Credit: Joe Dockery, CTE Instructor, Mount Si High School, Washington




Motion Tween
In this lesson you will learn how to use Motion tween to move, resize and orient objects to a path. In other words, if your object needs to travel in a curved path, you will want to use Motion tween.

When you finish each file, save it and put it all in a folder to turn in named:
period#_lastname_firstname_19x


12 Animation Principles
  • Lesson 1: Motion Bounce (4:13)
  • Lesson 2: Hurdles (5:34) *Featuring Motion Paths
  • Lesson 3: The Fly (7:20) *Featuring animation cycles and orienting to a motion path
For Lesson 3, if you want to substitute the Fly with your own invention -- go for it!

Friday, April 17, 2015

Exercise 18 - More Flash Animations

100 Points
Remember -- there are 3 Animations to put in a Folder to turn in!!!!!

Classic Motion Tween Animation Directions
Credit: Joe Dockery, CTE Instructor, Mount Si High School, Washington



This lesson will introduce you to another type of animation technique in Flash called Classic Tween. Make sure to always use symbols and keep only have one animation per layers. This technique is great for moving in a straight line, resizing and rotating.

In the first activity you will create the basic ball bounce. In the second activity you will create a movie that replicated a game of pong.

When you finish each file, save it and put it all in a folder to turn in named:
period#_lastname_firstname_18x

Keyboard Shortcuts:
·         F5 Insert Frame
·         F6 Insert Keyframe


12 Animation Principles (See last lesson, #1)
Anticipation 


Tutorials

Exercise 17 - Your First Flash Animation






 Animation with Flash
The following lessons and information were provided by Joe Dockery, CTE Teacher and Adobe Education Leader, Mount Si High School.

Step 1.  Review the following handout:


Step 2:  Complete Lesson 1 and 2 below by watching the INSTRUCTIONAL VIDEOS!  I am trying to see if watching a video for instruction may be a good way for you to learn.  The video is produced by another teacher in Washington state.  He is a very good instructor.

Step 3:



Turn in both lessons in a folder labeled period#_lastname_firstname_17x


Basic Animation Techniques

Adobe Flash uses four primary animation techniques: Frame-by-frame, Classic Motion Tween, Motion Tween (new), and Shape Tween. In the following lessons you will explore each technique. I encourage you to practice each technique after you complete the tutorial assignment. Make notes on what strengths and weakness that each offers.

Frame by Frame Animation Directions
This lesson will introduce you to a type of frame-by-frame animation. In the first project you will learn how to change the stage dimensions, onion skinning and the animation technique of squash and stretch. In the second lesson you will learn how to create a cycle in the form of symbol.
Keyboard Shortcuts:
·         F5 Insert Frame
·         F6 Insert Keyframe

Animation Principles
Squash and Stretch
Timing and Spacing
Straight Ahead Action and Pose to Pose - Frame by Frame is the same thing as Pose to Pose. Classic, Motion and Shape tweens are examples of Straight Ahead Action.


Tutorials
TEACHER NOTES:  In  the video he says to hit "Control + Return" to watch the Flash file play...our systems have an error that prevents ours from working that way.  You must publish your SWF file and HTML file to go watch it on your computer.

Also, disregard what he says at the end about turning in your file.  You will put both flash files in a folder with the correct name and turn in the folder to Mr. Komar Dropbox like usual.